Play for Time

Play Ongaku

Image 1 – PLAY ONGAKU detail BMCC Exposé Program exhibition, Oct 2015

A Blue Mountains Cultural Centre Exposé Program exhibition on display from 16 September to 1 November 2015. Play for Time is a series of audiovisual installations that invites the audience to engage with responsive text, music, nature morte and sound through playful, time based, interaction, recasting the visitor from passive observer to active writer, player, creator. The four installations include: Type over Time, Play Ongaku, Play for Twine and Little Creature Cabinets.

Video – PLAY ONGAKU detail BMCC Exposé Program exhibition, Oct 2015

Royal quiet de luxe model(1280x800)

Image 3 – TYPE OVER TIME detail BMCC Exposé Program exhibition, Oct 2015

For more information see the Blue Mountains Cultural Centre Insight magazine Issue 8 and Current Exhibitions at the BMCC.

Revised prototype

After testing we’ve decided to use a larger battery without a solar cell. The Lithium Ion Battery Pack – 3.7V 6600mAh remains charged for up to 100 hours, which we can replace with a charged battery (once a week for three weeks). We’ll also add a realtime clock module to turn the interface off overnight. The signal from the sensor has been changed from Analog to PW (pulse width modulation) running in to digital i/o pin 8, which we’ve found to be more stable then the analog input.

All of this simplifies the signal flow, makes it more stable and means the technology will fit into a smaller weatherproof enclosure with only one external line in from the speaker.

Our revised component design …

WT-Signal-Flow_2

 

Prototype for an Outdoor sensor interface

WPPrototype_4

This is our latest adventure from the Blue Mountains, Australia. It’s such an exciting project we decided to blog about it.

We’re making an outdoor interactive sound installation that will locate five separate sensor interfaces hidden in and around the trees in a public location. In essence, we’re surrounding various trees with some great technology to tell (whisper) a story whenever someone passes by. Our blogging for now is about the technicalities of prototyping this project.

Here is a signal flow & component chart for the prototype so far.

WT-Signal-Flow

So what are we trying to do …..

Continue reading

Tambourine Bay

The 3rd Balance-Unbalance International Conference is coming up next Friday the 31st of May to Sunday the 2nd of June. Information on their website includes the following description, “Balance-Unbalance is an International Conference designed to use art as a catalyst to explore intersections between nature, science, technology and society as we move into an era of both unprecedented ecological threats and transdisciplinary possibilities. The previous events held in Argentina in 2010 and Montreal in 2011 provided a powerful platform for reflection, debate, and ideas leading towards Balance-Unbalance 2013, hosted in the UNESCO Noosa Biosphere Reserve on the Sunshine Coast of Australia.”

More info at – http://www.balance-unbalance2013.org/

I’m giving a talk and exhibiting this video at the conference. The work has been placed in the ‘Ear to Earth’ sound venue at the Central Queensland University, Noosa.


Low res video

Tambourine Bay is a single channel video installation and an audio visual work for performance. It can be seen and heard as a window into the wild weather experienced in an inner city suburb of Sydney from the 10th to the 26th of January 2012 and represents a transition or dramatic shift in the climate over a 16 day period. Additional audio and text combine with this to reflect on more severe weather patterns across the east and west coast of Australia leading up to the Australia day long weekend.  Read more …

Produced by:  Damian Castaldi
Medium: Processing Language, Single channel Video & Sound installation
Acknowledgement for the sketch kinetic type by Zach Lieberman and code adaptation by Solange Kershaw
Drum & cymbal recording engineered by Ganesh Singaram

On Message (a work in progress)

On Message is a data visualisation work (currently in progress) that looks at political language in Australia.  It has an audio component, and is animated: as the speech is being played / heard, words move around the screen, coming forward and therefore growing bigger as their frequency throughout the speech increases.

The illustrations here are snapshots of the Clean Energy Bill 2011 Second Reading speeches by Abbott (above) and Gillard (below) respectively. More to come as this works develops!